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"I'm the guy that breaks the recent curricks and restores the old ones"

This worries me deeply, to be honest. You've still given us no idea of how you make the decision before you start the destruction. Or of how you know their original form before you begin the reconstruction.

For example... you said that you thought the one on Fendrith Hill to be recent, built by walkers. So presumably you'd just kick it over. Yet its really very far away from a footpath or from common land, so can't be built by walkers. And its really very close to the cup-marks. There's no way I'd want to see it destroyed.

I said curricks were a can of worms, didn't I?!